How to promote a playing card campaign
Posted: Mon Apr 08, 2019 5:33 pm
Hi Guys,
I am currently in the process of designing a deck of playing cards. Now I am aware that in general you don't get rich of playing cards design, but ofcourse I want my project to succeed as does every designer.
However I am still a bit unsure as how you can increase the odds to succesfully fund a project. I am also at the disadvantage that I live in Europe where you have less market in custom playign cards and where the shipping to US customers is generally higher.
Now I learn a lot from reading about the comments in the Custom Deck Drafting Board and the New & Custom Decks boards. But most of these comments are design related. As in mirror your courts, don't make the border too wide, complement colours etc. And a bit about prices and shipping costs ,but it seems to me there is more to a good campaign then a good deck and a good price, which is marketing and exposure.
This is something that is kinda hard to estimate on a campaign.
For example, this welcome back deck https://www.kickstarter.com/projects/48 ... ards-white" onclick="window.open(this.href);return false;. In the New & Customs decks board people are not very positive about it, but it still managed to get 30% of the funds in just a few days with 28 days to go.
And for example this wolfram campaign got over 20000 USD in fund https://www.kickstarter.com/projects/38 ... -set2019ss" onclick="window.open(this.href);return false; with mostly marketing on the packaging.
Then you have for example this Equality and Justice campaign https://www.kickstarter.com/projects/pa ... d-by-uspcc" onclick="window.open(this.href);return false; or the buckaneer playing cards. Both seem really solid campaigns, nice art, nice renders, clear theme. But as it looks these will not be getting funded.
There are many more examples to find on kickstarter. https://www.kickstarter.com/discover/ad ... ory_id=273" onclick="window.open(this.href);return false; As what makes me curious is that some seemingly boring or not particular well made designs are funded within days. While other more sophisticated campaigns seem to fail.
So what is the succes or fail factor? Is it really that the Buccanneer courts are one way that made this campaign slow? It is really just the case and some good marketing that makes the Wolfram cards so succesfull? I am just curious as to why some campaigns are succesfull and other are not.
Besides that it is maybe usefull (not only for me but also other designers) to gather some tips and tricks about how to reach your target audience effectively.
I am currently in the process of designing a deck of playing cards. Now I am aware that in general you don't get rich of playing cards design, but ofcourse I want my project to succeed as does every designer.
However I am still a bit unsure as how you can increase the odds to succesfully fund a project. I am also at the disadvantage that I live in Europe where you have less market in custom playign cards and where the shipping to US customers is generally higher.
Now I learn a lot from reading about the comments in the Custom Deck Drafting Board and the New & Custom Decks boards. But most of these comments are design related. As in mirror your courts, don't make the border too wide, complement colours etc. And a bit about prices and shipping costs ,but it seems to me there is more to a good campaign then a good deck and a good price, which is marketing and exposure.
This is something that is kinda hard to estimate on a campaign.
For example, this welcome back deck https://www.kickstarter.com/projects/48 ... ards-white" onclick="window.open(this.href);return false;. In the New & Customs decks board people are not very positive about it, but it still managed to get 30% of the funds in just a few days with 28 days to go.
And for example this wolfram campaign got over 20000 USD in fund https://www.kickstarter.com/projects/38 ... -set2019ss" onclick="window.open(this.href);return false; with mostly marketing on the packaging.
Then you have for example this Equality and Justice campaign https://www.kickstarter.com/projects/pa ... d-by-uspcc" onclick="window.open(this.href);return false; or the buckaneer playing cards. Both seem really solid campaigns, nice art, nice renders, clear theme. But as it looks these will not be getting funded.
There are many more examples to find on kickstarter. https://www.kickstarter.com/discover/ad ... ory_id=273" onclick="window.open(this.href);return false; As what makes me curious is that some seemingly boring or not particular well made designs are funded within days. While other more sophisticated campaigns seem to fail.
So what is the succes or fail factor? Is it really that the Buccanneer courts are one way that made this campaign slow? It is really just the case and some good marketing that makes the Wolfram cards so succesfull? I am just curious as to why some campaigns are succesfull and other are not.
Besides that it is maybe usefull (not only for me but also other designers) to gather some tips and tricks about how to reach your target audience effectively.