qbix Playing Cards {RELAUNCHING ???}

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qbix Playing Cards {RELAUNCHING ???}

Unread post by acgardesign »

OFFICIAL KICKSTARTER PAGE

READ THIS POST TO SEE HOW TO REDEEM YOUR UC MEMBER BONUS:
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LATEST UPDATE: October 25th, 2019
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UPDATES:
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Hello all!

I'm new here, you can learn a bit more about me in my post within the introductions area.
viewtopic.php?f=17&t=13151

This thread is to showcase the progress of the completely custom playing card deck I've been working on the past few months, with the little time I have being a new father. Being a new father has brought happiness and joy that I never expected to see and feel, so dedicating a deck to my son and hopefully crowdfunding it for it to become a reality is the least I could do for him!

What does the name qbix resemble? It is pronounced cubics. My son's name is Quinn, so that's where the "q" comes into play. Cubes have the potential to be simplistic and provide optical illusions, and what every parent probably knows is that you truly don't know what you're going to get when having a child. How are they going to grow up, who will they become, where will they go? This is the unknown that I'm excited for!

We all know that growing up as a child, you really have no idea what is going on (even if you think you do). And being a parent, you really have no idea what to expect either! There's an interesting dynamic between parent and child; the parent is trying to understand what a child is feeling and thinking, while the child is trying to communicate these sort of things but doesn't know how to quite yet. This is the concept that ties into optical illusions. It's a deceiving perception, good or bad.

Design Concept:
- Utilize optical illusion and minimalistic design from card back to face side.
- Court cards are to be various facial features to tie into the sense of the unknown.
- Extra 2 cards from printing: either double backer, reversed color double backer, or gaffs (I need ideas).
- Jokers use facial features from the court cards to create a sort of “character”.

Color & Typeface:

The three main colors used are a muted purple, light blue/green (teal-ish), and dark cool gray. Purple and light blue/green are my favorite colors (and coincidentally my partner’s as well), and dark cool grays complement these.

Typefaces used are a serif (Alegreya) and sans-serif (Lato) that complement eachother. The only place the sans-serif typeface is used is in the logo, the serif is used everywhere else. I don’t think this is a big deal, I’ve tested using Lato for the numbers and letters on the cards, it just doesn’t look very nice and there’s already a lot of geometric design on the cards, so Alegreya pairs nicely.

Image

Logo & Back Design:

I did not want to make everything too complex and confusing on the eyes like typical straight up black & white optical illusions. There is a sense of optical illusion provided by the gradients and cubes (I guess diamonds), but I tried to keep it simple enough to not be confusing to look at. The purple and light blue/green are mainly used as accent colors.

Image

Aces:

Aces are typically the favorite set of cards within playing card decks for most people, so I set out to try and make these a bit flashier than what the jacks, queens, and kings will be. This ties in with my custom pips and optical a sense of 3D as if you’re looking through/into the cards.

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More is to come and if you made it this far, I appreciate you taking the time to read my post. And special thanks to anyone that leaves feedback!
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Re: qbix Playing Cards (Progress Thread)

Unread post by STLBluesNut »

I actually kind of dig the back design on these. I don't like how the lines are not smooth and have that jagged 8bit look to them. Perhaps that is design or the resolution of the picture.

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Re: qbix Playing Cards (Progress Thread)

Unread post by Timmargh »

I like these; I'll take two.

The back design makes me think of Monument Valley (the iOS game) which I freaking LOVE.
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Re: qbix Playing Cards (Progress Thread)

Unread post by hsbc »

I like these as well, the back especially :D Please consider a matte tuck!

One thing you may want to change is the part of the back design that goes across the border to the edge of the card - it would probably look better at the same angle as the rest of the elements, and it would be less diagonal and create more of a "line" effect in fans
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Re: qbix Playing Cards (Progress Thread)

Unread post by acgardesign »

STLBluesNut wrote:I actually kind of dig the back design on these. I don't like how the lines are not smooth and have that jagged 8bit look to them. Perhaps that is design or the resolution of the picture.
They are most definitely smooth don’t you worry! It is likely due to the scaling of the image (image is 4096 x 2160 at 72dpi). All artwork is vector graphics, so no need to worry about anything printing pixelated! :) Thanks for your comment by the way.
Timmargh wrote:I like these; I'll take two.

The back design makes me think of Monument Valley (the iOS game) which I freaking LOVE.
Oof, I most certainly have seen that game before. I’m a sucker for that isometric-type artwork. Thank you for the kind remarks!
hsbc wrote:I like these as well, the back especially :D Please consider a matte tuck!

One thing you may want to change is the part of the back design that goes across the border to the edge of the card - it would probably look better at the same angle as the rest of the elements, and it would be less diagonal and create more of a "line" effect in fans
I would love to do a matte tuck! I’m currently in communication with USPCC on stocks and such for the cards and tuck case. I hope to also get a custom BRICK box design as well (waiting on the template for it if they provide the service). These things will obviously increase the required crowdfunding goal, so I hope it doesn’t end up to steep for an All-Or-Nothing project.

As for the diagonal element that goes to the edge, I’ll play around with the angle. The angle is set to an angle that some of the artwork used to use in a few back design versions back. I think you’re right, it might look better if it’s at the same angle as the larger cubes/diamonds on the back. Thanks for the input!
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Re: qbix Playing Cards (Progress Thread)

Unread post by SirCrunoke »

hsbc wrote:I like these as well, the back especially :D Please consider a matte tuck!

One thing you may want to change is the part of the back design that goes across the border to the edge of the card - it would probably look better at the same angle as the rest of the elements, and it would be less diagonal and create more of a "line" effect in fans
I agree on this.
Actually I like the back design. It looks like its a picture taken of a moving scene for me, like when you do cardistry with that it all will begin to flow again. :D
I like the design overall and your color choice, although I miss the purple a little in the back design. It appears to be on the rectangulars but maybe make it a bit more pop out.
I also like your description, especially the part
acgardesign wrote:We all know that growing up as a child, you really have no idea what is going on (even if you think you do). And being a parent, you really have no idea what to expect either! There's an interesting dynamic between parent and child; the parent is trying to understand what a child is feeling and thinking, while the child is trying to communicate these sort of things but doesn't know how to quite yet. This is the concept that ties into optical illusions. It's a deceiving perception, good or bad.
Also it would be good to state which font is which. At first you stated "serif" and "sans-serif", in the picture its "Lato Regular" and "Alegreya Regular", for me I cant point out by name which is which.
In the point to choose which extra cards to get, I would like a different colored back or something like this. This is always an interesting thing to do.
But for everyone else maybe you just set up a Vote and let the backers vote, since Cardistrians probably want a double backer or a spare card, Player will want Jokers, and Collector will choose maybe the different back. That way you get the most from the People who pledged for you. Also you could do Stretch Goals on this making it 2 Jokers and a double Backer or something like that. So additional cards, but I don't know how this works in the printing and cutting process.

Good luck to you!
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Re: qbix Playing Cards (Progress Thread)

Unread post by acgardesign »

SirCrunoke wrote:
hsbc wrote:I like these as well, the back especially :D Please consider a matte tuck!

One thing you may want to change is the part of the back design that goes across the border to the edge of the card - it would probably look better at the same angle as the rest of the elements, and it would be less diagonal and create more of a "line" effect in fans
I agree on this.
Actually I like the back design. It looks like its a picture taken of a moving scene for me, like when you do cardistry with that it all will begin to flow again. :D
I like the design overall and your color choice, although I miss the purple a little in the back design. It appears to be on the rectangulars but maybe make it a bit more pop out.
I also like your description, especially the part
acgardesign wrote:We all know that growing up as a child, you really have no idea what is going on (even if you think you do). And being a parent, you really have no idea what to expect either! There's an interesting dynamic between parent and child; the parent is trying to understand what a child is feeling and thinking, while the child is trying to communicate these sort of things but doesn't know how to quite yet. This is the concept that ties into optical illusions. It's a deceiving perception, good or bad.
Also it would be good to state which font is which. At first you stated "serif" and "sans-serif", in the picture its "Lato Regular" and "Alegreya Regular", for me I cant point out by name which is which.
In the point to choose which extra cards to get, I would like a different colored back or something like this. This is always an interesting thing to do.
But for everyone else maybe you just set up a Vote and let the backers vote, since Cardistrians probably want a double backer or a spare card, Player will want Jokers, and Collector will choose maybe the different back. That way you get the most from the People who pledged for you. Also you could do Stretch Goals on this making it 2 Jokers and a double Backer or something like that. So additional cards, but I don't know how this works in the printing and cutting process.

Good luck to you!
That's definitely a good way to describe the back design, a still picture of a 3D space. I'm not great at cardistry, I only know the basic one-handed cuts for the most part. I'd love to see these in action!

As for the purple, I could try a different purple. One that's not as "muted" and a bit more vibrant! I'll experiment on that.

As for the serif and sans-serif; that's designer talk right there and I failed to remember a lot of people won't know what I'm referencing! Sorry, haha. To clear things up, a sans-serif typeface is a typeface with-out serifs (serifs are the little swoops/lines that protrude from ends of a letter in the typeface). A serif typeface is a typeface with serifs. That being said, the sans-serif font is Lato and the serif font is Alegreya (I'll edit OP to clear this up).

As for the alternate-color back, I believe the Sirius B playing cards did this and I really liked it. A poll would be a good idea.

I'll definitely be changing some fine-tuning stuff up. People should expect an update either Monday or Tuesday. Weekends is family time for me! :)
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Re: qbix Playing Cards (Progress Thread)

Unread post by SirCrunoke »

Just to make sure, I like the purple on the Aces (also the blue-green), it looks fine and not to popping out. I think this is what you opted for.
I just miss the purple in the card BACK. It seems like you already used another even more invisible purple on the BACK's.
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Re: qbix Playing Cards (Progress Thread)

Unread post by acgardesign »

SirCrunoke wrote:Just to make sure, I like the purple on the Aces (also the blue-green), it looks fine and not to popping out. I think this is what you opted for.
I just miss the purple in the card BACK. It seems like you already used another even more invisible purple on the BACK's.
Hmmm, see that's the tricky part about color combinations. The purple is actually the exact same purple on the card back and Aces, it just looks more prominent on the Aces because there's more white surrounding it. The purple on the card back is harder to see and not as prominent because it's being dominated by the dark cool gray background. I'll play with a few things to see if I can make it pop out a bit more on the card back.
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Re: qbix Playing Cards (Progress Thread)

Unread post by MagikFingerz »

Agreed that the "fan lines" could be more in line with the rest of the back.

Agreed on more purple on the back design. Not a lot, just a bit to break the monotony of the black and white (moreso than the green).

Agreed on having a double backer in a different color as an extra card. You could engage backers in a poll of which color, and it'll give you an opportunity to test/tease a potential future V2/recolor.

Any reason you have both green and purple on the Ace of Spades? I understand the norm of making it stand out from the other aces, but color-wise and suit-wise it seems inconsistent and potentially confusing.

All in all, this deck is right up my alley. LOVE the back design. Almost makes me anxious to see the courts, they can make or break a good concept.
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Re: qbix Playing Cards (Progress Thread)

Unread post by acgardesign »

MagikFingerz wrote:Agreed that the "fan lines" could be more in line with the rest of the back.

Agreed on more purple on the back design. Not a lot, just a bit to break the monotony of the black and white (moreso than the green).

Agreed on having a double backer in a different color as an extra card. You could engage backers in a poll of which color, and it'll give you an opportunity to test/tease a potential future V2/recolor.

Any reason you have both green and purple on the Ace of Spades? I understand the norm of making it stand out from the other aces, but color-wise and suit-wise it seems inconsistent and potentially confusing.

All in all, this deck is right up my alley. LOVE the back design. Almost makes me anxious to see the courts, they can make or break a good concept.
I put both purple and green on the ace of spades purely because it's the ace of spades, haha. I kind of like it, but we will see what I decide with. I think if the corner A and pips are fully green still it might be fine. This is definitely a decision I'm still on the fence with.

For the courts, my idea is to break away from the typical representation of the Jack's, Queen's, and Kings. My idea is the Jack's will be different mustaches (one for each suit), Queen's will be various lips (one for each suit), and Kings will be various beards (one for each suit). This idea represents the unknown with raising a child, you never know who they'll end up being and what they're going to like.

The court cards will be more minimal than the Aces and back design, less optical illusion looks. This is what I'd like to go for, but if people think/want them to be more similar to the Aces then I'll consider reworking them.

I should be posting a few court cards after the weekend!
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Re: qbix Playing Cards (Progress Thread)

Unread post by Decknowledgy »

I absolutely love the back design!

The Aces though, I have the same concern with the Ace of Spade color. Although it distinguishes as the power Ace with both colors, it will unfortunately mess up the readability of the card. In addition, I also have concerns for the similar shapes of the aces of heart and spade. Given that you've decided to go with a softer color tone, the two aces are shaped so similar it would be hard to tell apart if one was upside down. My solution for that is to fill the stem of the AoS with dark gray, like the middle part of the pip, instead of purple or green. It will help significantly with the contrast and thus making it easier to distinguish between the AoH and AoS.
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Re: qbix Playing Cards (Progress Thread)

Unread post by acgardesign »

Decknowledgy wrote:I absolutely love the back design!

The Aces though, I have the same concern with the Ace of Spade color. Although it distinguishes as the power Ace with both colors, it will unfortunately mess up the readability of the card. In addition, I also have concerns for the similar shapes of the aces of heart and spade. Given that you've decided to go with a softer color tone, the two aces are shaped so similar it would be hard to tell apart if one was upside down. My solution for that is to fill the stem of the AoS with dark gray, like the middle part of the pip, instead of purple or green. It will help significantly with the contrast and thus making it easier to distinguish between the AoH and AoS.
That's great idea actually. I like it! You guys have convinced me to make the Ace all light blue/green, and I'm going to use your suggestion on making the stem of the AoS the dark cool gray from the middle of the Aces.

I appreciate the kind words and criticism! Expect an update on Monday or Tuesday. :) Maybe earlier if I scrounge some excess free time this weekend.
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Re: qbix Playing Cards (Progress Thread)

Unread post by MagikFingerz »

Hmmm, haven't seen many minimalistic court designs that I've liked. But I will await your reveal before writing them off :mrgreen:
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Re: qbix Playing Cards (Progress Thread)

Unread post by acgardesign »

FIRST UPDATE (TWO NEW REVEALS)
Image

Card Back Changes:
- Adjusted angle of diagonal rectangle that extends to card edge. This angle mimics the exact angle the cubes/diamonds on the back of the card design form.
- Added more purple; this is seen on the repeated lines that extend from the larger cubes/diamonds. This is easier to see if you view the image(s) at full size. It will also be more noticeable after printing.
- Adjusted placement of green/purple outlined diamond on the furthest right and left of the cards

Image

Ace Changes:
- Ace of Spades no longer uses purple.
- Changed gradient of bottom portion of center pips from white to purple/green, to dark cool gray to purple/green on respective suits.

Image

Kings First Draft (NEW REVEAL):
- Do you remember my theme for the court cards? Jacks = mustaches, Queens = Lips, and Kings = Beards w/ the mustaches from the Jacks. Given this is the King of Hearts, it uses the Jack of Hearts' mustache!
- Still deciding the route I want to go for the background. Don't know if I want a borderless or bordered court cart. I don't want to duplicate the mustaches, lips, and beards on the court cards and have them on top and bottom to create symmetry. I'd like to keep the symmetry to only the background elements (unless the example on the far left is pleasing to most). Whatever the background is decided upon, it will be used on ALL court cards, EXCEPT for the far left verison. This version uses the top half of the suit's pip; so the diamonds, spades, and clubs will have a back design exclusive to that suit.

Image

Tuck Case (NEW REVEAL):

- Design goal: minimal while tying slight optical illusion using gradients.
- I really like the teaser of the white & black version of the card back on the FRONT of the tuck case.
- What I'm unsure of still is the design on the BACK of the tuck case with the centered cube/diamond and extending green/blue and purple rectangles to the top and bottom of the tuck-case. Unsure if too simple or it's simple enough.
- The number 24 is a memento to my son and I's birthday date. We share the same number in the month, 24. This is the only place this number will be featured in the playing card deck.
- NOTE: Yes, this is the MPC tuck case template. But the design is easily transferable to the USPCC template.

Btw, is there a spoiler feature when posting? I'd love to have the previous design version images added as spoilers for people to easily compare previous to latest updates without adding clutter to the post.
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Re: qbix Playing Cards (Progress Thread)

Unread post by BaconWise »

There's a lot to like about this design so far. I love the color choices and the card backs are pretty cool. The only issue I have (and it's very slight) is that the large pips on the Aces seem to be slightly compressed. The diamond is great, but the heart, spade, and club seem somewhat stunted. If you consider anything on the aces, consider updating the top of the club - it's the most bothersome to me and seems just out of proportion. That being said, there is very little for me to critique as I really love this update. I like the borderless design of option #3, personally. Will the tuck have any embossing? That could be a really nice feature to add, especially to the back.

Great work on this and please keep in mind, I am usually full of sh*t, so take my input with a grain of salt. Cheers and I look forward to more developments!
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Re: qbix Playing Cards (Progress Thread)

Unread post by Timmargh »

That's a definite improvement on the aces, and I think I like all the Kings except the last one.
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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by acgardesign »

BaconWise wrote:1. The only issue I have (and it's very slight) is that the large pips on the Aces seem to be slightly compressed. The diamond is great, but the heart, spade, and club seem somewhat stunted. If you consider anything on the aces, consider updating the top of the club - it's the most bothersome to me and seems just out of proportion.

2. Will the tuck have any embossing? That could be a really nice feature to add, especially to the back.
1. Do you mean compressed as in the resolution of the render or the size and centering of the center pips?

2. I'm considering my options. I would really like a matte tuck case and possibly silver flaky metallic accents. I'll have to experiment with embossing but it definitely isn't an idea thrown out already.

I appreciate your response, you'll most certainly see more updates as more feedback comes to me! :)

EDIT: Oh silly me... I see what you're saying. Compared to standard pips, they definitely are "compressed"ish from top to bottom. That's just how I've designed them and they're intentionally like that. We will see if I get any other/more feedback about that because it is important to make sure most people like all aspects of the design. But for now I like it how it is! :)

Timmargh wrote:That's a definite improvement on the aces, and I think I like all the Kings except the last one.
I agree, I think it ties in the darkness the back design brings nicely without making the entire piece feel too "dark".

Hmmmm. If you had to pick either the background design from 1 and 2, or 3 and 4, which would you choose?
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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by STLBluesNut »

Hehe, I was going to say the last king was my favorite! That just goes to show you, you won't be able to please everyone lol.

For some reason that I cannot put a finger on, I really like the tuck box design. However, my initial though was there wasn't much in the way of design which you could naturally include foil and embossing.

Also, I know this is very early design and may just be for proof of concept but please do not use a tuck flap for the bottom. Use a glued bottom. The tuck flap can just make it annoying to put the cards back in.

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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by Decknowledgy »

The Spade and the Club stem is much improved!!! I'm glad it worked out perfectly this time!
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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by acgardesign »

STLBluesNut wrote:Hehe, I was going to say the last king was my favorite! That just goes to show you, you won't be able to please everyone lol.

For some reason that I cannot put a finger on, I really like the tuck box design. However, my initial though was there wasn't much in the way of design which you could naturally include foil and embossing.

Also, I know this is very early design and may just be for proof of concept but please do not use a tuck flap for the bottom. Use a glued bottom. The tuck flap can just make it annoying to put the cards back in.
Thank you! And yes, I am too finding it difficult to find part of the design that's already there that would be suitable for foiling and/or embossing. Honestly, I think it's fine as it is. Especially if it's printed on a matte stock.

No worrying about tuck flap and glue flap for the bottom. The final USPCC product will have a glued bottom. :)
Decknowledgy wrote:The Spade and the Club stem is much improved!!! I'm glad it worked out perfectly this time!
Indeed it is certainly more distinguishable between the rest of the Aces. What do are your thoughts on the King of Hearts? Particularly the background design variations.
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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by hsbc »

I appreciate the idea behind the number 24, but it's pretty out of place on the front like that - maybe put it on the sides, bottom, or on the flaps when you open the tuck? I also wonder about on the backs, the line going across the border and off the edge - would it look better solid instead of fading away? It's hard to see in the fan renderings - maybe a contrasting color also/instead? :D
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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by Timmargh »

acgardesign wrote:Hmmmm. If you had to pick either the background design from 1 and 2, or 3 and 4, which would you choose?
If you held a gun to my head then I think I'd probably say, "Design #3 with #1 a close second. Please don't kill me."
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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by Timmargh »

STLBluesNut wrote:Hehe, I was going to say the last king was my favorite! That just goes to show you, you won't be able to please everyone lol.
This is true, but each to their own. If we all liked the same thing then there'd be no variety and the world would be a dull place!
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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by acgardesign »

hsbc wrote:I appreciate the idea behind the number 24, but it's pretty out of place on the front like that - maybe put it on the sides, bottom, or on the flaps when you open the tuck? I also wonder about on the backs, the line going across the border and off the edge - would it look better solid instead of fading away? It's hard to see in the fan renderings - maybe a contrasting color also/instead? :D
I had a feeling some people might have an issue with the current placement of the 24. Initially I did have them on the flaps when you open the tuck. I'll for sure experiment with this. I really like the location and would prefer it to be on the front because of the meaning behind it, but I'll try and make it less prominent (could be as easy as decreasing the opacity).

For the blue/green and purple verticle bars extending to the top and bottom of the tuck case, I actually had them stay their respective solid colors and like it along with how it currently looks. It honestly will probably look better in person if it's all solid, opposed to it fading to black how it currently is in the rendering.
Timmargh wrote:If you held a gun to my head then I think I'd probably say, "Design #3 with #1 a close second. Please don't kill me."
Thank you. Good news is I've progressed the 3rd and 4th background designs a bit. I'm leaning towards the back design on these. I eliminated the rectangle border and am trying to make it look like you're peering into another layer of the card. It looks pretty slick imo! You'll definitely see in the next update. Expect an update hopefully tomorrow or Thursday.

Also, I'll be out of town from the night of March 7th to March 10th. I'll be going up north to go skiing for the weekend before winter is over, so development will be paused for that time being!
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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by hsbc »

Or! Since you don't have other embossing plans, you could emboss the number directly over the front like this:

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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by acgardesign »

hsbc wrote:Or! Since you don't have other embossing plans, you could emboss the number directly over the front like this:

Image
Hmmm, that is an option. I think it would detract from the design if I slapped the 24 right on the front and embossed it. I'll explore more options! :)
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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by MagikFingerz »

Kings: I don't like 1 and 2 at all. I can't seem to decide between 3 and 4; no frame feels like there's something missing, but the frame doesn't quite feel like the best option either... Overall I like them, though!
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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by Decknowledgy »

acgardesign wrote:
Decknowledgy wrote:The Spade and the Club stem is much improved!!! I'm glad it worked out perfectly this time!
Indeed it is certainly more distinguishable between the rest of the Aces. What do are your thoughts on the King of Hearts? Particularly the background design variations.
Ooo....#3 definitely! No love for #1 and #2, and since #3 and #4 is consist of unconventional line work in the background already, it doesn't make sense to me to add the conventional frame to frame-in the unconventionalness of the design. #3 is definitely the braver one in this brave new world :lol:

In response to @MagikFingerz's comments, if leaving the frame out feels awkward, maybe there's a way to create an enclosed feeling without using borders, instead, apply the same purple shading in the middle of the design to the upper right and the lower left. That way it not only creates this enclosed effect without using hard linings, it might become a feature preferable for cardistry.
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Re: qbix Playing Cards (Progress Thread) [UPDATE 3/5/19]

Unread post by acgardesign »

MagikFingerz wrote:Kings: I don't like 1 and 2 at all. I can't seem to decide between 3 and 4; no frame feels like there's something missing, but the frame doesn't quite feel like the best option either... Overall I like them, though!
I'll be posting reworked versions later today. :)
Decknowledgy wrote:Ooo....#3 definitely! No love for #1 and #2, and since #3 and #4 is consist of unconventional line work in the background already, it doesn't make sense to me to add the conventional frame to frame-in the unconventionalness of the design. #3 is definitely the braver one in this brave new world :lol:

In response to @MagikFingerz's comments, if leaving the frame out feels awkward, maybe there's a way to create an enclosed feeling without using borders, instead, apply the same purple shading in the middle of the design to the upper right and the lower left. That way it not only creates this enclosed effect without using hard linings, it might become a feature preferable for cardistry.
I'll be working on the background from #3 and #4, except decreasing the amount of hard colored lines/borders. I'll be posting an update here soon with it applied to all of the Kings. Simply explained, the revised version looks like there is an inner layer of paper being cut/peeled back. I really like it so far, but there's still some white space in the upper and bottom left corners, which I don't think is bad.
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