Contours playing cards
-
- Member
- Posts: 17
- Joined: Fri Aug 14, 2015 9:01 am
- Been thanked: 2 times
Contours playing cards
Hi, some of you may remember Contours from a Kickstarter campaign a couple of years ago. It failed to reach its goal twice, so thought I would give it one last try to get this deck made and see what happens. I have updated the design with some major and a lot of minor changes. I was planning on putting it back on Kickstarter in March but before I do wanted to share it here to see what you guys think and if you have any suggestion=s on what makes a successful Kickstarter. It is a dream of mine to get this deck made but am struggling to find a way to get it funded, especially with a now higher funding goal with the added gold foil tuck boxes printed a USPCC, Its pretty expensive.
Any help would be massively appreciated! Thank you
Any help would be massively appreciated! Thank you
- Attachments
-
- Screen Shot 2018-02-28 at 15.38.52.png (600.71 KiB) Viewed 909 times
-
- Screen Shot 2018-02-28 at 15.39.36.png (609.29 KiB) Viewed 909 times
-
- Screen Shot 2018-02-28 at 15.53.00.png (548.95 KiB) Viewed 909 times
- IAmTheChin
- ✔ VERIFIED Designer
- Posts: 211
- Joined: Tue Oct 23, 2012 9:58 pm
- Collector: Yes
- Player: Yes
- Magician: Yes
- Decks Owned: 300
- Has thanked: 1 time
- Been thanked: 496 times
Re: Contours playing cards
Kickstarter is a tough game so don't let a couple bumps in the road stop you. That being said I wanted to reference the Rarebit deck before you launched.
https://store.theory11.com/products/rar ... ying-cards
You're going to get a lot of comparisons which are going to slow/stop growth. If you're serious about getting this thing funded I would honestly suggest redoing the entire back design imho. It's a disappointing scenario but every successful designer has had to deal with some variation of last minute change due to a surprise of "oh shit that's already out there" moment. I'm literally living one right now with the Luna deck coming out. My Solstice deck featured an expanding tuck and the Luna tuck just hits way too close to home. You can either push through which for some scenarios is completely valid, or take a little extra time to make your design market fit. Either way best of luck. Just wanted to give you my two cents on the scenario.
https://store.theory11.com/products/rar ... ying-cards
You're going to get a lot of comparisons which are going to slow/stop growth. If you're serious about getting this thing funded I would honestly suggest redoing the entire back design imho. It's a disappointing scenario but every successful designer has had to deal with some variation of last minute change due to a surprise of "oh shit that's already out there" moment. I'm literally living one right now with the Luna deck coming out. My Solstice deck featured an expanding tuck and the Luna tuck just hits way too close to home. You can either push through which for some scenarios is completely valid, or take a little extra time to make your design market fit. Either way best of luck. Just wanted to give you my two cents on the scenario.
Manage Your Collections with
http://www.Portfolio52.com
Every collection starts somewhere. Start your saga. Start with Seasons.
http://www.SeasonsPlayingCards.com
http://www.Portfolio52.com
Every collection starts somewhere. Start your saga. Start with Seasons.
http://www.SeasonsPlayingCards.com
- theCapraAegagrus
- Member
- Posts: 5486
- Joined: Tue Nov 24, 2015 2:28 pm
- Has thanked: 514 times
- Been thanked: 1067 times
Re: Contours playing cards
Everything this guy said.IAmTheChin wrote:Kickstarter is a tough game so don't let a couple bumps in the road stop you. That being said I wanted to reference the Rarebit deck before you launched.
https://store.theory11.com/products/rar ... ying-cards
You're going to get a lot of comparisons which are going to slow/stop growth. If you're serious about getting this thing funded I would honestly suggest redoing the entire back design imho. It's a disappointing scenario but every successful designer has had to deal with some variation of last minute change due to a surprise of "oh shit that's already out there" moment. I'm literally living one right now with the Luna deck coming out. My Solstice deck featured an expanding tuck and the Luna tuck just hits way too close to home. You can either push through which for some scenarios is completely valid, or take a little extra time to make your design market fit. Either way best of luck. Just wanted to give you my two cents on the scenario.
It isn't an 'improvement' of the Rarebits, either.
rousselle wrote:You are a fussy, picky guy.
Lotrek wrote:Given the number of morons produced in the world every day, a pessimist is actually a well informed realist.
Räpylätassu wrote:"Tyhmyydestä sakotetaan." You get fined for being stupid.
♥ ♦ Portfolio 52 Pro ♣ ♠
- vasta41
- Card Oracle
- Posts: 5706
- Joined: Tue Sep 25, 2012 4:45 pm
- Location: Boston, MA
- Has thanked: 1557 times
- Been thanked: 1687 times
Re: Contours playing cards
My 1st impression was "hey, this looks kinda nice. But I think I've seen this before..." So yeah, Alex hit the nail on the head.
- sinjin7
- Member
- Posts: 1485
- Joined: Sat Feb 23, 2013 12:17 pm
- Cardist: Yes
- Collector: Yes
- Player: Yes
- Decks Owned: 1500
- Location: California
- Has thanked: 755 times
- Been thanked: 985 times
Re: Contours playing cards
If the Misc. Goods Co. deck had a love child with the Rarebit deck, it would look like this Contours deck. Alex Chin just completed the 3rd largest playing card campaign in the history of KS. He knows what he's talking about.
-
- Member
- Posts: 17
- Joined: Fri Aug 14, 2015 9:01 am
- Been thanked: 2 times
Re: Contours playing cards
IAmTheChin wrote:Kickstarter is a tough game so don't let a couple bumps in the road stop you. That being said I wanted to reference the Rarebit deck before you launched.
https://store.theory11.com/products/rar ... ying-cards
You're going to get a lot of comparisons which are going to slow/stop growth. If you're serious about getting this thing funded I would honestly suggest redoing the entire back design imho. It's a disappointing scenario but every successful designer has had to deal with some variation of last minute change due to a surprise of "oh shit that's already out there" moment. I'm literally living one right now with the Luna deck coming out. My Solstice deck featured an expanding tuck and the Luna tuck just hits way too close to home. You can either push through which for some scenarios is completely valid, or take a little extra time to make your design market fit. Either way best of luck. Just wanted to give you my two cents on the scenario.
Thanks for the feedback. Looking at the rarebit deck now, I see the general similarities that relate to this back design but am not sure its similar enough to put people off? Especially with so many other playing card backs being more similar than these two. And that the rest of the deck are nothing a like. But maybe I'm just in denial haha.
I feel like a colour change from black and gold will be enough to avoid comparison?
- Bradius
- Moderator
- Posts: 5674
- Joined: Thu Sep 07, 2017 9:56 am
- Collector: Yes
- Player: Yes
- White Whale: I do not hunt whales
- Decks Owned: 4129
- Location: Texas
- Has thanked: 3161 times
- Been thanked: 3281 times
Re: Contours playing cards (wap)
Rarebit is a well-known deck, so the back similarities are obvious. Others will make the connection. Honestly, the color change will not be enough. You just should modify your back design. Not the end of the world.
The Crazy Squirrel Deck Hunter - Hunt decks to extinction
- TheGentlemanWake
- ✔ VERIFIED Designer
- Posts: 1604
- Joined: Tue Jan 23, 2018 8:03 pm
- Collector: Yes
- Decks Owned: 1000
- Has thanked: 150 times
- Been thanked: 2240 times
- Contact:
- vasta41
- Card Oracle
- Posts: 5706
- Joined: Tue Sep 25, 2012 4:45 pm
- Location: Boston, MA
- Has thanked: 1557 times
- Been thanked: 1687 times
Re: Contours playing cards
It looks like you put a lot of work into the back and you have a nice one there. For me, the back might be the most crucial aspect of playing cards. But I'm really sorry to say that if you don't redo the back you won't stop hearing about how similar it is to Rarebits and you might not even get funded at all.
-
- Member
- Posts: 17
- Joined: Fri Aug 14, 2015 9:01 am
- Been thanked: 2 times
Re: Contours playing cards
Hi,
Here's another back design I've been working on. Is this more on the right track?
Here's another back design I've been working on. Is this more on the right track?
- vasta41
- Card Oracle
- Posts: 5706
- Joined: Tue Sep 25, 2012 4:45 pm
- Location: Boston, MA
- Has thanked: 1557 times
- Been thanked: 1687 times
Re: Contours playing cards
I personally like this one! The only critique I have is the full bleed arms. I'm not quite sure how to fix this except maybe rotating the hands so they reach out of the arc rather than from the cards edge? But I think you're on to something with that back.
- RichK
- Member
- Posts: 1797
- Joined: Tue Nov 17, 2015 12:06 pm
- Collector: Yes
- Decks Owned: 250
- Has thanked: 791 times
- Been thanked: 447 times
Re: Contours playing cards
I like it too but find the moon, stairs, crossed swords, and cup out of place. Why are they there? They do work as a 2 way back top/bottom but not left/right if that makes sense. That's the part I don't like.
Yes you can say "What about the 4 suits?" but they are smaller and don't pop out as much as the 4 larger items.
Yes you can say "What about the 4 suits?" but they are smaller and don't pop out as much as the 4 larger items.
Move on, nothing to see here.
-
- Member
- Posts: 17
- Joined: Fri Aug 14, 2015 9:01 am
- Been thanked: 2 times
Re: Contours playing cards
Ok cool thanks! I put the hand like that so when you fan the cards it will give a longer arm effect, but ill play around with itvasta41 wrote:I personally like this one! The only critique I have is the full bleed arms. I'm not quite sure how to fix this except maybe rotating the hands so they reach out of the arc rather than from the cards edge? But I think you're on to something with that back.
The idea behind the deck is that each of the court cards have their own stories, with little objects in each design that give clues to secret relationships between each court card. I thought it would be a fun way to make the deck more interesting, with some clues being obvious and others being things you have to look for carefully, like matching amulets and missing jewellery on one court appearing on another. If that makes sense?!RichK wrote:I like it too but find the moon, stairs, crossed swords, and cup out of place. Why are they there? They do work as a 2 way back top/bottom but not left/right if that makes sense. That's the part I don't like.
Yes you can say "What about the 4 suits?" but they are smaller and don't pop out as much as the 4 larger items.
The four symbols represent each court in a certain way. Like the Hearts courts stories are more about conflict (the swords) and the Clubs are more about tricks and sabotage (the cup). I was thinking of releasing a free pdf document that explains each of the courts hidden story or a small booklet, but not sure yet.
- vasta41
- Card Oracle
- Posts: 5706
- Joined: Tue Sep 25, 2012 4:45 pm
- Location: Boston, MA
- Has thanked: 1557 times
- Been thanked: 1687 times
Re: Contours playing cards
I agree that that would have been a cool effect. But there are basically two types of people on this forum- people who don't care if the front and back of card borders match and people who do. I'm in the later group and the reason is somewhat aesthetic but mainly magic. There are many card tricks and effects that require upside-down cards and when the borders don't match they stick out like sore thumbs. The two lines making up the wrist might not be a huge offence but IMO, if it can be avoided it should be avoided.Olly Swinyard wrote:Ok cool thanks! I put the hand like that so when you fan the cards it will give a longer arm effect, but ill play around with itvasta41 wrote:I personally like this one! The only critique I have is the full bleed arms. I'm not quite sure how to fix this except maybe rotating the hands so they reach out of the arc rather than from the cards edge? But I think you're on to something with that back.
Who is online
Users browsing this forum: Bing [Bot], Google [Bot] and 11 guests