![Image](https://s3.amazonaws.com/esquire/WIP/4-3-14/back.jpg)
![Image](https://s3.amazonaws.com/esquire/WIP/4-3-14/AoS.jpg)
![Image](https://s3.amazonaws.com/esquire/WIP/4-3-14/JoC.jpg)
![Image](https://s3.amazonaws.com/esquire/WIP/4-3-14/JoS.jpg)
Hey thanks I've been revising the back a lot to try to massage everything into place.wahl0108 wrote:Back looks sick! Love the dark colors too. What's the overall theme (sorry, can't really tell from the two pictures given)?
Thanks for commenting. I can see your point with the courts, but I'm not sold on the idea that they have to be smug just to represent their place in high society. After all the point here is to give them a sense of uniqueness with some built in personality and flare. Not all of them will have stern looks on their faces, but the first two happen to look a little more serious. Funny how being engrossed in a project can alter your perception of details like their facial expressions.Eoghann wrote:I think the courts are much too angry and don't convey the aura of high society and elegance you aspire to represent. I'd recommend toning down the scowls for a serious (but not angry)and possibly arrogant expression.
Hey thanks for responding. I've spent more time working on tweaking the back design than I care to admit. I'm still trying to figure out how everything will fit together in the end. I think it's just a constant process of evolving the design until something feels right and then making sure all of the cards are harmonizing. It's a lot harder than I first thought from a design standpoint. I definitely think the back design could stand a further level of detail. And nothing here is final, the line work is good, but I know everything still needs some finishing and double checking in places for continuity. I think with a monochromatic design it's about finding that perfect balance between positive and negative spaces. And while I like the dark design of the backs I can see how it still needs to be pushed to really stand out. Thanks again for your comments.volantangel wrote:I think the card backs are a let down compared to the courts. Love how the courts are, angry or not they look good. The card backs simply look wayy too dark imo
Hey thanks so much for your input. I've struggled since the beginning with the back design understanding that I needed to walk a fine line if everything was going to mesh. After reading the comments above ad especially yours I'm looking into incorporating your suggestions into a back theme better suited to the look and feel of the rest of the deck design. I really appreciate you taking the time to give me an honest assessment of the deck so far.montecarlojoe wrote:The courts are really cool - the JoS screams "Shogun" to me
I think the problem wih the backs is that they incorporate gradients, layers and transparency not present in the rest of the design. If it were me I would lose the chevrons entirely, bring the more intricate background to a tone and contrast much nearer the "E" and integrate trhe E logos into that design.
You raise some very good points about the back design. I'm going to give it some serious thought this weekend and see if I can come up with a new direction for the back art incorporating the best of everyone's suggestions. There are some elements like the E's that I really want to keep in there, but I'm also not afraid to kill my babies so to speak if the design can be better. Thanks again and I hope to bring something new by the end of the weekend for the next round of discussion.MagikFingerz wrote:I think this is a good improvement from what was showed last time. Good to have you back
I think the back is fine, nothing that doesn't work, but there might be something that could be added. Corners are a bit boring (which is what's visible in fans), maybe make the corner thingy more visible/brighter?
I think the E's are fine. I seem to remember that there was an issue with it last time, but now they're more logo-ish than text-ish and the intertwine makes them work better.InvictusPlayers wrote:You raise some very good points about the back design. I'm going to give it some serious thought this weekend and see if I can come up with a new direction for the back art incorporating the best of everyone's suggestions. There are some elements like the E's that I really want to keep in there, but I'm also not afraid to kill my babies so to speak if the design can be better. Thanks again and I hope to bring something new by the end of the weekend for the next round of discussion.MagikFingerz wrote:I think this is a good improvement from what was showed last time. Good to have you back
I think the back is fine, nothing that doesn't work, but there might be something that could be added. Corners are a bit boring (which is what's visible in fans), maybe make the corner thingy more visible/brighter?
Yep, pretty much all "fan" renders are way too spaced out.Eoghann wrote:Deck isn't exactly going to fan like that but hot damn it looks nice.
Thanks so much, I really wanted to push myself and my design skills to new levels with the back. I hope I pulled something together that the community will enjoy working with.montecarlojoe wrote:Wow - every time you come back this design just leaps ahead!
I love the new look - intricate but with a slightly hand-drawn quality to it which actually works quite nicely.
Nice one!
Thanks for your feedback. When i'm trying to get a feel for the fan, should I simulate the look of a thumb fan? Or a table spread? I've carefully considered the idea of adding accent colors, but I'd like to stick with my monochrome look with the black and silver. Do you think there's a way to add separation to the logos without shifting the color? I sort of tried to do that with the large negative area around the E's, but I guess it wasn't enough. Any suggestions here would be really appreciated. Thanks again!MagikFingerz wrote:Yep, pretty much all "fan" renders are way too spaced out.Eoghann wrote:Deck isn't exactly going to fan like that but hot damn it looks nice.
This new back looks good, but I still feel like it needs something to break the monotony. Like highlighting the logos (slightly brighter/darker than the rest) and/or some of the other elements.
Having an inversed edition works really well with this though, good call on that!
Hey thanks for commenting again! This would totally work, I agree. I would love to keep a monochrome positive and negative thing going on with the cards if I can. I really like how this kind of mimicks the original Bicycle backs. I'm not completely shutting out the idea of going back and adding accent colors once all of my other options are exhausted, but I would love to pitch a design that showcases the lines offset by the silver on the black or the silver on the white because I really think it showcases the quality of the line weight and layout better than adding multiple colors. Once I get the design to a point that it works in a monochrome setting then deciding to go back and add accent colors will only enhance things further. (If I decide that they really need them in the end.)Eoghann wrote:Agree. The dark ones need a bold white accent and the white some black to really make these look amazing.
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